I believe no such rules should be added to the role play of kidnapping and this is my opinion ONLY!
"You can only take the person in question Hostage for 10minutes, you can prolong this duration if you get confirmation from the hostage. If no confirmation you must let this hostage free."
Sometimes it takes police 5 minutes just to respond or get to the location of the meeting point. And then there is the negotiating part which again sometimes takes some time, if its being role played properly!!
Remember this is suppose to be a role playing server? Turning around and asking the police officer for permission to keep him longer than 10 minutes and if he says no we should let him go free? Seriously? That would never work out at all! If that was put into place the police would just drag the time out because they'll know in 10 minutes time the hostage would be set free lol.
Maybe the police force can put hostage situations high in priority, and have to start negotiations immediatly after they have received a text message from the other end, and then from there on the time period can be extended until you come to an agreement, and the hostage is either rescued or let free. If the police are prolonging the negotiations past the 10minute mark, then simply record it upload it, report it and let the admins deal with them accordingly.
"The Police have every right to defend themselves, and not to be taken hostage in the slightest.. It is up to the officers discretion if he wants to roleplay it out and be taken hostage."
Hell yeah the police have every right to defend themselves.
There has to be at least 3 rebels to 1 cop to preform a kidnapping anything less then the police officer can react within role play to take the rebels out. If there are 4 or 5 rebels and 1 cop then that's just stupid to start shooting and not really role playing in my opinion.
I agree with a ratio, but It all depends on how you as rebels approach the cop to take him hostage, If the cop has an advantage over you, IE: he can get into cover, call for back-up and hold his own, then by all means he can start shooting at you, It all depends on how you approach him.
A lot of people like me do kidnappings not just for the money but for the role playing and action with the police, just like the bank jobs! We know in nearly every bank job or kidnapping we aren't going to get much money if not none, but do we care? No! Why? Because we are in it for the action and role playing. Anyone who can't handle the role playing should think twice about what they're playing.
But is it necessary to hold a cop hostage for over an hour? This just puts a dent into the police, within that hour trying to come to an agreement with a stubborn group who has nothing better to do than waste precious police time, I would rather spend that hour out on patrol and engage in various amount of role play scenarios with other groups of people. I don't know how often in a day a cop gets taken hostage, please aware me.. but if the numbers are swelling then maybe their should be an organisation in the police force to deal with hostages.
I can understand that the police maybe getting tired of being kidnapped all the time and seems like the same old same old. If that's the case then maybe they should patrol around with more officers for back up? Be trained in what to do in a kidnapping situation? Try not to patrol around by yourself in dark places? Double the numbers to make it harder for rebels to pick out a lonely sheep! Engage in a battle if the numbers are tied please because then it opens a new role play with action and team work!
In reality the police go out in patrol in two's, and so should they in-game, Police should never patrol outside of cities alone, and should always be accompanied by a buddy.
This is just my opinion of the thread its not a moan or a dig at anyone or anything. I respect anyone else's opinions and I hope everyone is having a great Sunday/father's day