Azamai
Well-known member
- Location
- Earth
I did not see a post about this game at all, this is one of my old passions and past times, so thought I would share some of the experiences and tell a bit about the game!
In Space Station 13, you play as a crew member on a Space Station, the whole idea behind the game is every person has a job to do, if everyone does perfectly the station will run perfectly fine, however if people do bad stuff, you will be seeing things like a blackhole
or just a demon
. But everything is not bad on your little space station, there is a lot of fun to be had, like hit the clown
and watch the best dog in the world Ian
(Captain Ian for the win).
Though enough of the randomness, lets talk about what is really important, the game itself. You will pick a role warying from a assistant to the Captain of the station himself, where your job depends on your choice, and you might think that the jobs are easy, you will be wrong again. This game is not easy at all, to give you a good example as a medical doctor, you will need to learn how to do surgery, failing just a tiny bit will kill your subject, you can fail several ways, from accidentially hitting him in the head with a drill to "Accidental" removal of brian.
However what makes this game special is that when you start a game, your character stays there until the end which can take hours, where you by the end will see a lot of dead people and "sleeping" people, however there is systems in place to make sure jobs can be reaquired. By the end of a round, the players either escape the station with the shuttle or by death. The kind of death also depend on the current rounds antagonist, which will be explained later on so I can go in more detail with each of them.
Myself I usually play as the Virologist, meaning it is my job to find cures to several viruses and create helpful ones, which can benefit the whole station with the lovely goodness of health.
To talk about the roles you can play as, I will only take some of them, since there is currently in the game 23 jobs, 10 antagonist roles and 5 special roles.
Command:
Every leader of a section is in the command section, however there is 2 roles that are special for this role only, that is the Captain and the Head of Personnel. Captains job is to lead his people into a brighter future, and protect his keycard from the random people trying to steal it. However his main goal is to make sure, none gets the launch codes of the nuke hidden on the ship, which happens more often than you would think. Head of Personnel is the person who gives out jobs for all the people on the ship, making sure everyone can swap around between jobs, plus helping people get into jobs later on.
Security:
The security section is run by the Head of Security, and is the place where all Officers spawn and is the place they work, in this area you have the armory, jail cells, interigation rooms and the life detention cells (Officers don't kill you, they just detain you for life). Your job in security will be patroling the ship, stopping criminals from taking over the station, making sure the clown gets imprisoned and in general keeping the peace.
Med Bay:
The Medical Bay is lead and run by the Chief Medical Officer, who is in charge of all medical actions taking place, from the illucid drug making chemists, to the slightly crazy geneticist using monkeys to create super powers. The place day to day is run by the Medical Doctors, who will make you a amputee because of your burn damage on your arm (Yes every kind of damage, has different treatments). Jobs in the medical section is, Chief Medical Officer, Virologist, Geneticist, Chemist and Medical Doctor.
Robotics:
On a future Space Station, of course there will be a robotics section. The job of the Robotics section is to create robots(Duh) from humans(Wat), this is done by making a Cyborg exo-skeleton and inputting a human brain into it. This will give the brain full functional control of the body(and be enslaved by the AI). What they do when they're not making human robots, is creating power armor to help miners on planets and give the Captain a bit more defense so his nuke does not get stolen.
Mining:
To keep a ship running, you will need materials and ores to create more metal, that is where the mining team comes in to the picture. They start off in the Maintenance section of the ship and will immediately be taking a shuttle to an asteroid, where you will be mining for materials. Just be careful, you might find things you don't want
yes Xenomorphs are in the game, and they will start off as being found on the mining asteroid, wipe out the mining team and then proceed to the station to kill everyone. So be careful of what you mine, and what you bring back with you, as it can cause havoc and the end of humanity on the space station. Well back to happiness, the other role in the Mining area is the Quartermaster, his job is to call in supplies and trade with other stations, all from more booze for the bar to heavy weapons for security, when he is not doing that, he is ignoring the many people trying to get him, to give them a shipment of viruses.
Engineering:
Lead by the Chief Engineer, this team of engineers is the people keeping the power running on the station, but not only that they also keep the air flowing, and making sure the plasma is not released into the pipes. This is one of the harder jobs, because if failed you will create a blackhole that destroys the station. However don't worry, since making sure that works is not your only job, as a engineer you get access to a space suit, meaning you can enter the outside without a hinge, and create whole new sections on the ship of you so desire. Creating new sections is not a easy task though, since you have to build everything from the ground up, start with the scarfold then the floor, walls and then ventilation for air and electricity.
Science:
Be Bill Nye the Science Guy! There is several areas in Science you can work, Xeno Biology, Teleportation, Toxins and Artifact Lab, are the 4 most common areas you will be dealing with. Xeno Biology, you create slimes, feed them(Try to not get eaten while doing so) and doing tests on them to learn things. Teleportation is the art of Teleporting around, throw yourself into space with a wrong press and die a slow and agonizing death. Toxins is the research that creates bombs, quite literal they make bombs. Last but not least is Artifact Lab, this is the lab where the Scientists does research on the Alien Artifacts that the Mining team can find on the asteroid, these artifacts can greatly increase the technology level of the station, which in turn makes the station more advance. The Science department is lead by the Research Director.
AI:
You can in this game also play as the almighty AI, who follow the three laws of robotics. The AI has the complete power of all systems on the ship, making it a unstoppable force to mess with if you decide to do so. But the AI is not perfect, it can go rogue by either a person entering its input area and inserting own laws into it, to the creation of a secondary AI (Yes you can build a AI).
Antagonists:
Traitor:
Anyone can become a traitor, no matter what job you have. As a traitor you normally get two tasks, kill x person and recieve y item. The person can be anyone and the item can range from a chefs hat to the Chain of Command (Captains Whip).
Nuclear Operative:
Your job is to enter the station, get the launch codes, activate the nuke and escape the station.
Wizard:
You are a Wizard Harry
Changling:
Kill people, take over people, become people, kill more people.
Cultist:
You are a cultist, trying to summon the great lord! How though? You first need to get followers, then make summoning circles, then say the magical words just right. If done correctly 1 demon lord will arrive and destroy everyone.
Own experiences:
I started up a game of Virologist, I took a beaker into my hand and a syringe with the cold virus in the other. I wanted to inject the cold virus into the beaker, but accidentally injected myself. The CMO did not trust me when I said it was a cold, and he could remove the lockdown from Virology, so after 15 minutes of talking and explaining, he finally gave me the cure and I could work on. 10 minutes later I injected myself with a air transimitted brain rot disease, CMO walked in because he thought it was cold. Whole of Medical Bay died from Brain Rot, station exploded.
Other story, I decided to play Engineer, I went to a door that just refused me opening it, and I looked at it with mean eyes. I used my tools to open it, forgot to wear the right gloves. Died from eletrocution.
With that I think, I will stop here as I'm this far into the post but only explained some key functions of the game and did not even cover the civilian side of the game, which also could take a while. I have always liked this game and can recommend it, the game is 2D however its immersion is amazing. Gameplay may vary from server to server, as it is a game free to be modded and changed in any way and there is several versions of it out there.
In Space Station 13, you play as a crew member on a Space Station, the whole idea behind the game is every person has a job to do, if everyone does perfectly the station will run perfectly fine, however if people do bad stuff, you will be seeing things like a blackhole
Though enough of the randomness, lets talk about what is really important, the game itself. You will pick a role warying from a assistant to the Captain of the station himself, where your job depends on your choice, and you might think that the jobs are easy, you will be wrong again. This game is not easy at all, to give you a good example as a medical doctor, you will need to learn how to do surgery, failing just a tiny bit will kill your subject, you can fail several ways, from accidentially hitting him in the head with a drill to "Accidental" removal of brian.
However what makes this game special is that when you start a game, your character stays there until the end which can take hours, where you by the end will see a lot of dead people and "sleeping" people, however there is systems in place to make sure jobs can be reaquired. By the end of a round, the players either escape the station with the shuttle or by death. The kind of death also depend on the current rounds antagonist, which will be explained later on so I can go in more detail with each of them.
Myself I usually play as the Virologist, meaning it is my job to find cures to several viruses and create helpful ones, which can benefit the whole station with the lovely goodness of health.
To talk about the roles you can play as, I will only take some of them, since there is currently in the game 23 jobs, 10 antagonist roles and 5 special roles.
Command:
Every leader of a section is in the command section, however there is 2 roles that are special for this role only, that is the Captain and the Head of Personnel. Captains job is to lead his people into a brighter future, and protect his keycard from the random people trying to steal it. However his main goal is to make sure, none gets the launch codes of the nuke hidden on the ship, which happens more often than you would think. Head of Personnel is the person who gives out jobs for all the people on the ship, making sure everyone can swap around between jobs, plus helping people get into jobs later on.
Security:
The security section is run by the Head of Security, and is the place where all Officers spawn and is the place they work, in this area you have the armory, jail cells, interigation rooms and the life detention cells (Officers don't kill you, they just detain you for life). Your job in security will be patroling the ship, stopping criminals from taking over the station, making sure the clown gets imprisoned and in general keeping the peace.
Med Bay:
The Medical Bay is lead and run by the Chief Medical Officer, who is in charge of all medical actions taking place, from the illucid drug making chemists, to the slightly crazy geneticist using monkeys to create super powers. The place day to day is run by the Medical Doctors, who will make you a amputee because of your burn damage on your arm (Yes every kind of damage, has different treatments). Jobs in the medical section is, Chief Medical Officer, Virologist, Geneticist, Chemist and Medical Doctor.
Robotics:
On a future Space Station, of course there will be a robotics section. The job of the Robotics section is to create robots(Duh) from humans(Wat), this is done by making a Cyborg exo-skeleton and inputting a human brain into it. This will give the brain full functional control of the body(and be enslaved by the AI). What they do when they're not making human robots, is creating power armor to help miners on planets and give the Captain a bit more defense so his nuke does not get stolen.
Mining:
To keep a ship running, you will need materials and ores to create more metal, that is where the mining team comes in to the picture. They start off in the Maintenance section of the ship and will immediately be taking a shuttle to an asteroid, where you will be mining for materials. Just be careful, you might find things you don't want
Engineering:
Lead by the Chief Engineer, this team of engineers is the people keeping the power running on the station, but not only that they also keep the air flowing, and making sure the plasma is not released into the pipes. This is one of the harder jobs, because if failed you will create a blackhole that destroys the station. However don't worry, since making sure that works is not your only job, as a engineer you get access to a space suit, meaning you can enter the outside without a hinge, and create whole new sections on the ship of you so desire. Creating new sections is not a easy task though, since you have to build everything from the ground up, start with the scarfold then the floor, walls and then ventilation for air and electricity.
Science:
Be Bill Nye the Science Guy! There is several areas in Science you can work, Xeno Biology, Teleportation, Toxins and Artifact Lab, are the 4 most common areas you will be dealing with. Xeno Biology, you create slimes, feed them(Try to not get eaten while doing so) and doing tests on them to learn things. Teleportation is the art of Teleporting around, throw yourself into space with a wrong press and die a slow and agonizing death. Toxins is the research that creates bombs, quite literal they make bombs. Last but not least is Artifact Lab, this is the lab where the Scientists does research on the Alien Artifacts that the Mining team can find on the asteroid, these artifacts can greatly increase the technology level of the station, which in turn makes the station more advance. The Science department is lead by the Research Director.
AI:
You can in this game also play as the almighty AI, who follow the three laws of robotics. The AI has the complete power of all systems on the ship, making it a unstoppable force to mess with if you decide to do so. But the AI is not perfect, it can go rogue by either a person entering its input area and inserting own laws into it, to the creation of a secondary AI (Yes you can build a AI).
Antagonists:
Traitor:
Anyone can become a traitor, no matter what job you have. As a traitor you normally get two tasks, kill x person and recieve y item. The person can be anyone and the item can range from a chefs hat to the Chain of Command (Captains Whip).
Nuclear Operative:
Your job is to enter the station, get the launch codes, activate the nuke and escape the station.
Wizard:
You are a Wizard Harry
Changling:
Kill people, take over people, become people, kill more people.
Cultist:
You are a cultist, trying to summon the great lord! How though? You first need to get followers, then make summoning circles, then say the magical words just right. If done correctly 1 demon lord will arrive and destroy everyone.
Own experiences:
I started up a game of Virologist, I took a beaker into my hand and a syringe with the cold virus in the other. I wanted to inject the cold virus into the beaker, but accidentally injected myself. The CMO did not trust me when I said it was a cold, and he could remove the lockdown from Virology, so after 15 minutes of talking and explaining, he finally gave me the cure and I could work on. 10 minutes later I injected myself with a air transimitted brain rot disease, CMO walked in because he thought it was cold. Whole of Medical Bay died from Brain Rot, station exploded.
Other story, I decided to play Engineer, I went to a door that just refused me opening it, and I looked at it with mean eyes. I used my tools to open it, forgot to wear the right gloves. Died from eletrocution.
With that I think, I will stop here as I'm this far into the post but only explained some key functions of the game and did not even cover the civilian side of the game, which also could take a while. I have always liked this game and can recommend it, the game is 2D however its immersion is amazing. Gameplay may vary from server to server, as it is a game free to be modded and changed in any way and there is several versions of it out there.