Brief Summary:
Require Sledgehammers and firearms to need the player to have a bag to be able to put them away. Aswell as longer draw time for them
Detailed Suggestion:
Im not sure about anyone else but at the moment the fireaxe and sledgehammers are very strong. People can pull them out their arse and one hit you before you even know whats happening so I propose a slight chance to the way they are handled as a whole.
At least with changes like this you can actually stand a chance with these weapons as most the time they just one hit you and one man can easily take down 3 people with one before they even know whats happening.. Speaking from experience.
The Pros:
Less surprise attacks from people with 20" of weaponry up their behind
Balances the weapons slightly
The Cons:
Dev work?
Does this suggestion change balance on the server ?
yes
Require Sledgehammers and firearms to need the player to have a bag to be able to put them away. Aswell as longer draw time for them
Detailed Suggestion:
Im not sure about anyone else but at the moment the fireaxe and sledgehammers are very strong. People can pull them out their arse and one hit you before you even know whats happening so I propose a slight chance to the way they are handled as a whole.
- To be able to "Hide" The weapons the player must be wearing a dufflebag of some sort. Failure to have one will result in the weapons always been drawn. Could slightly help suprise attacks
- When pulling the weapons a small animation should play. Specifically the one were you pull a weapon out your back like back in the day for ar's
At least with changes like this you can actually stand a chance with these weapons as most the time they just one hit you and one man can easily take down 3 people with one before they even know whats happening.. Speaking from experience.
The Pros:
Less surprise attacks from people with 20" of weaponry up their behind
Balances the weapons slightly
The Cons:
Dev work?
Does this suggestion change balance on the server ?
yes