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Running Signed Mods

Don Pablo

Well-known member
So recently I downloaded the JSRS4: APEX Sound mod which from what I can tell is a Signed mod and therefore legitimate etc. However on the server lists on the left side I am being told that I cannot connect to the server because of the mod that I have installed, and if I do try and connect I am told to remove files from within the mod itself. Any help? Thanks

 
So recently I downloaded the JSRS4: APEX Sound mod which from what I can tell is a Signed mod and therefore legitimate etc. However on the server lists on the left side I am being told that I cannot connect to the server because of the mod that I have installed, and if I do try and connect I am told to remove files from within the mod itself. Any help? Thanks
If your client mods don't match the server you can't join. It is how ARMA works and I don't know of any way to work around it. It's not really about legitimacy and more so about matching all of the user's clients in order to prevent some kind of advantage through cheating or any incompatibility with the server. The ALUK modpack does work on all RPUK servers optionally but I'm not too sure how this is achieved without causing issues. Sorry!

 
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