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Remove Pillbox Taking Items

SteveStacy

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I don't think there should be a percentage chance that pillbox "confiscates" your items when checking in. I do not see how it is "fair" or "fun" that you could lose something worth millions, taking hours of grinding/RP'ing to get for no reason whatsoever. I guess it's there to spice thing up a lil when checking in but I don't see how it adds anything to RP or the server!
 
+1 just cause to me makes no sense in why sometimes? If for RP sake. A nurse or Dr sees a gun. They would 10 times out of 10 report it / take it. Not meh maybe. I know there will be the side of people saying well if you dont wanna lose yah gun dont get into a gunfight then. OR just go to dodgey. But yes on top of in general the risks of getting a gun. how much they cost and the degrading of the weapons. Another way of losing it in hospital where you have 0 way to stop it when it happens has no RP or realistic reason behind it.
 
+1 It genuinely doesn’t add up with having a slight chance of confiscation, Why grind hours upon hours (and even tho people may say it’s our own fault which it kinda is but isn’t) why grind and then yk maybe get hit by a car by accident or die in some other way that’s not straight up “I went and got into a shootout” then going pillbox and having that relief that you been saved and your all good just to lose 400k going there
 
If for RP sake. A nurse or Dr sees a gun. They would 10 times out of 10 report it / take it.

Jumping on this, would it be more interesting if a system was in place where Police were notified when a weapon was checked in? Similar to how CCTV captures a weapon being pulled out. Police then have a window of opportunity to begin investigating.

The only thought is whether or not this would cause potential carnage at the hospital.
 
Jumping on this, would it be more interesting if a system was in place where Police were notified when a weapon was checked in? Similar to how CCTV captures a weapon being pulled out. Police then have a window of opportunity to begin investigating.

The only thought is whether or not this would cause potential carnage at the hospital.
I think this, to an extent, could work better if it's a %chance that you get reported to the police when checking into pillbox with a weapon instead of a guarantee.
A lot of people will be armed but not everyone's an unhinged murderer, feds would get way too many pings if they all got reported I'd imagine :p
 
I think this, to an extent, could work better if it's a %chance that you get reported to the police when checking into pillbox with a weapon instead of a guarantee.
A lot of people will be armed but not everyone's an unhinged murderer, feds would get way too many pings if they all got reported I'd imagine :p
A percentage of being reported and only for guns, excluded the melee weapons being reported with this system. We get too many reports as is
 
I like the idea of the doctor being able to take your weapon, the guns you have took in are contraband and realistically we are lucky it doesn’t ping police every time as I expect a lot of people would complain.

-1
 
-1 only because every gang fight already ends up at Pillbox with 20 OCG members checking in. The threat of the gun being taken is a big part of crim RP (yes i have one) of contemplating if the PDW you have on you is worth the dodgy doctor fees or take the risk with Pillbox.

I am open to the idea of having a much much less risk of confiscation in Sandy Hosp and no risk in Paleto Hosp.
 
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