AdamMono
Active member
- Location
- England
At the core of this suggestion the idea is to give whitelisted gangs the ability to take items out of someone's inventory rather than asking them to drop everything as we are used to.
I understand the current mechanic is implemented to stop the likes of trolls etc, from griefing and robbing without quality roleplay which is where I feel some trust should be placed into members of whitelisted groups since they are whitelisted and therefore have proven themselves to provide High Quality Roleplay.
In short I think it should work something like this:
- The person being robbed must be in zipties this is so that dodgey doctor is still necessary in certain situations and removing the ability to rob someone downed
- Accessing someone's inventory would work similarly to how the police do it, showing session ids etc when items being removed from your inventory
(Optionally) Modifications might have to be done to zipties as this would make them a very valuable items to acquire or even have a new item like cable ties
In general if this was implemented I think we would see less nvl rulebreaks as well as increasing the appeal of whitelisted groups and immersion into the roleplay as dropping items makes no sense in a roleplay scenario.
I understand the current mechanic is implemented to stop the likes of trolls etc, from griefing and robbing without quality roleplay which is where I feel some trust should be placed into members of whitelisted groups since they are whitelisted and therefore have proven themselves to provide High Quality Roleplay.
In short I think it should work something like this:
- The person being robbed must be in zipties this is so that dodgey doctor is still necessary in certain situations and removing the ability to rob someone downed
- Accessing someone's inventory would work similarly to how the police do it, showing session ids etc when items being removed from your inventory
(Optionally) Modifications might have to be done to zipties as this would make them a very valuable items to acquire or even have a new item like cable ties
In general if this was implemented I think we would see less nvl rulebreaks as well as increasing the appeal of whitelisted groups and immersion into the roleplay as dropping items makes no sense in a roleplay scenario.