So I have been looking arround for a guide of how the gang bases works but I could not find anything. I tried ask an admin for how they work but he could not really answer. He Said that the Building you can buy are military towars, buildings like the RBA treasury and ”art gallery buildings”. He also Said that you can buy weapons there but not all off them. So I wanna know which weapons? And What upgrades you can buy and also what features are included in the basse price of 10 mil?
When you get a gang base they are around 10-15 mil to start. Then for spawnpoint thats 1.5 mil and heli garage i believe is 5mil and weapon upgrade is 10mil i think and mag upgrade (store mags) is around 3mil i believe.
When you get a gang base they are around 10-15 mil to start. Then for spawnpoint thats 1.5 mil and heli garage i believe is 5mil and weapon upgrade is 10mil i think and mag upgrade (store mags) is around 3mil i believe.
@erikc Okay so you have 3 different types of gang base: Tower,Barracks and Warehouse.The tower is good for holding in a gunfight, having a vantage point and allows the spawning of small helicopters on the roof (with air garage upgrade) and some also have air garage around the bottom of the tower so you can get helicopters out easier and get bigger ones.The barracks is another good one for holding in gunfights and allows you to spawn helicopters on the roof up to the size of a hellcat (with air garage upgrade). The warehouses are not good for holding in a gunfight but are good for storing a ton of items as they come with a lot of space without any storage upgrades. Warehouses also has a ground vehicle spawn upgrade not an air garage, which again costs. Depending on what type of gang you are in or lead you get different stuff to buy as upgrades in gang/group bases for example a Business gang/group would only have the ability to get a hand gun store upgrade in their base, whereas a Rebel gang/group would have the ability to get a smaller sized rebel gun store where you can get most attachments found on the server and guns up to the calibre of 5.56mm. Only 2 gang bases can be owned by 1 gang at any time and each gang/group base costs 10 or 15 million to buy. Each gang/group base can be levelled up to improve storage space and increase breaking in time, each gang/group base has a spawn point upgrade, either a ground or air vehicle garage upgrade (depends on what type of base), either a hand gun store or small rebel gun store upgrade (depends on what type of gang you are in) and either a normal clothing store or rebel clothing store upgrade (depends on what type of gang you are in). Anyway, I hope this helps, I'm sure most if not all of this is right but this is from my own experience and knowledge so some stuff might be wrong or different now.
P.S. Forgot you can also buy magazine storage upgrade for any gang base but is pretty much worthless as the upgrade costs 5 million, when would you ever spend that much on ammo? Never.
Here is the development log of when our current gang/group system was implemented and includes information which may be of help:
Here is the development log of when gang/group bases was implemented and also includes information which may be of help: