Matt
Well-known member
- Location
- Southampton
We've come across a number of confusing incidents relating to 'friends and allies' when rebels are interacting and mentioning them during the course of roleplay.
The staff team has decided to produce a guidance post much like the previous post relating to initiations.
Here is our official guidance on this:
If you wish for persons other than yourselves to open fire before, or shortly after the start of a gunfight you must make it clear to the other party that you are not alone.
"Okay, I'll surrender to you and fulfil your demands but I'd like you to know that I'm not alone and you can probably expect bad things to happen to you should any harm come to me"
"Right officers, on order of the mad quackers and our allies I order you to surrender, place your hands on your heads and stay where you are, attempts to flee will not be met kindly and you'll put your life in our hands!"
The above are not exhaustive and merely examples of some ways of doing this. As long as it is clear you are not alone your friends/gang members/allies are welcome to open fire at the appropriate moment.
The reason for enforcing the above is to prevent a large group sending in one person, getting them to stir up trouble, get shot or captured so they can open fire while those starting the fight will suddenly get shot from 17 different angles while being totally unaware. The rule ensures intense stand off's when both sides are aware this could turn into a big shoot out, they may wish to de-escalate or take the risk and go for the win!
If the other party does not give you a chance to inform them you are not alone, shoot you out of your vehicle, shoot before you get a chance to inform them, kill an ally of yours etc. then the above does not apply.
"Once the bullets have started flying, the chance for roleplay has passed."
Roleplay Always Comes First, Roleplay Everything.
The staff team has decided to produce a guidance post much like the previous post relating to initiations.
Here is our official guidance on this:
If you wish for persons other than yourselves to open fire before, or shortly after the start of a gunfight you must make it clear to the other party that you are not alone.
"Okay, I'll surrender to you and fulfil your demands but I'd like you to know that I'm not alone and you can probably expect bad things to happen to you should any harm come to me"
"Right officers, on order of the mad quackers and our allies I order you to surrender, place your hands on your heads and stay where you are, attempts to flee will not be met kindly and you'll put your life in our hands!"
The above are not exhaustive and merely examples of some ways of doing this. As long as it is clear you are not alone your friends/gang members/allies are welcome to open fire at the appropriate moment.
The reason for enforcing the above is to prevent a large group sending in one person, getting them to stir up trouble, get shot or captured so they can open fire while those starting the fight will suddenly get shot from 17 different angles while being totally unaware. The rule ensures intense stand off's when both sides are aware this could turn into a big shoot out, they may wish to de-escalate or take the risk and go for the win!
If the other party does not give you a chance to inform them you are not alone, shoot you out of your vehicle, shoot before you get a chance to inform them, kill an ally of yours etc. then the above does not apply.
"Once the bullets have started flying, the chance for roleplay has passed."
Roleplay Always Comes First, Roleplay Everything.
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