justice
Well-known member
Hey,
Lets go straight to the point..
Question #1:
Are bounty hunters allowed to use lethal force if their life is in danger? How does it affect to bounty hunters bounty and how to deal with it properly?
Question #2:
Is there a feature which allows you to buy information from NPC (local altian) or does it mean when we interact with civilians and only if they give us any valuable information we will have to give them in exchange for the info 2500 pounds. If there is a feature to work with NPC (local altian) how does it work and where to find it?
Question #3:
When you leave bounty hunter HQ with full list of wanted persons and you manage to find one, while interacting with the person, is there way to find out on the scene that is the person still wanted or not? Can we for example, send text message to police and ask about it or do I have to drive all way back to HQ to check if his name still on the list.
Question #4:
At the stage when we are sure that some person is wanted, example if person admitted his crimes and don't want to go jail voluntary and get in our vehicle; does bounty hunters have a feature which allows them to restrain or/and move person in the vehicle or do we have to call to police and wait for them to deal with the wanted person.
Answer:
?do=embed' frameborder='0' data-embedContent>
Magic wand: Windows key
Question #5:
When you are after a person who has a bounty, does quantity matter or are you allowed to take him back to HQ and get the bounty even if person has done a small offense or does wanted list for bounty hunters show only the most wanted persons?
Answer: ?do=embed' frameborder='0' data-embedContent> - He believes that players with small bounty will appear to bounty hunters wanted list and therefore you can arrest person with low bounty, for example if someone is breaking into a house.
Question #6:
Does bounty hunters get full reward or only part of it for successful arrest.
Answer: ?do=embed' frameborder='0' data-embedContent> 50%
I have tried to look as much information as possible about bounty hunters from forums but these questions still remain unclear for me. (The reason for this is simple, I am more stupid and lazier than I thought)
Thanks for the replies and sorry for my bad english. (And opening topic too hastily)
Some links related to bounty hunting:
?do=embed' frameborder='0' data-embedContent>
Lets go straight to the point..
Question #1:
Are bounty hunters allowed to use lethal force if their life is in danger? How does it affect to bounty hunters bounty and how to deal with it properly?
Question #2:
Is there a feature which allows you to buy information from NPC (local altian) or does it mean when we interact with civilians and only if they give us any valuable information we will have to give them in exchange for the info 2500 pounds. If there is a feature to work with NPC (local altian) how does it work and where to find it?
Question #3:
When you leave bounty hunter HQ with full list of wanted persons and you manage to find one, while interacting with the person, is there way to find out on the scene that is the person still wanted or not? Can we for example, send text message to police and ask about it or do I have to drive all way back to HQ to check if his name still on the list.
Question #4:
Answer:
?do=embed' frameborder='0' data-embedContent>
Magic wand: Windows key
Question #5:
Answer: ?do=embed' frameborder='0' data-embedContent> - He believes that players with small bounty will appear to bounty hunters wanted list and therefore you can arrest person with low bounty, for example if someone is breaking into a house.
Question #6:
Answer: ?do=embed' frameborder='0' data-embedContent> 50%
I have tried to look as much information as possible about bounty hunters from forums but these questions still remain unclear for me. (The reason for this is simple, I am more stupid and lazier than I thought)
Thanks for the replies and sorry for my bad english. (And opening topic too hastily)
Some links related to bounty hunting:
?do=embed' frameborder='0' data-embedContent>
Last edited by a moderator: