Crumbs
Well-known member
- Location
- Devon, England
So I've just read the report below and it has sort of sparked a bit of rage within xD. I was in the same gunfight yesterday when I spiked an ifrit and got decamped by a hatchback full of guys and shot in the back... Now what are we expected to do in the situation? I have listed the options below:
1: Wait for the hatchback to eventually be decamped at which point you will probably get slaughtered (as I did)
2: Fire warning shots at them to leave which they will most likely use as a reason to get out and shoot you.
3: Shoot them out of the car as they have driven into a gunfight and not left when they hear shots (then get reported)
The way I see it is that there is no real way of winning the situation. I have suggested a few things which may be considered by the staff/management team to try and fix the issue...
1: Is there some sort of script or something which can be added or written which forces you to get out of a vehicle with your gun on your back or something? Don't want to be shot, don't exit the vehicle with a gun where you may be seen by the other team...
2: Maybe just adding a rule where you need to issue some sort of compliance when exiting the vehicle if you choose to use a civilian vehicle in a gunfight?
3: Just except that if you drive into a gunfight with the knowledge of gunshots in the area that you may get shot?
I used the example that I did because it was there and what got me thinking and I'm aware that it isn't representative of every situation and that is a fairly grey area...
@Neo Maybe you could look into this along with the developers?
Rant over...
1: Wait for the hatchback to eventually be decamped at which point you will probably get slaughtered (as I did)
2: Fire warning shots at them to leave which they will most likely use as a reason to get out and shoot you.
3: Shoot them out of the car as they have driven into a gunfight and not left when they hear shots (then get reported)
The way I see it is that there is no real way of winning the situation. I have suggested a few things which may be considered by the staff/management team to try and fix the issue...
1: Is there some sort of script or something which can be added or written which forces you to get out of a vehicle with your gun on your back or something? Don't want to be shot, don't exit the vehicle with a gun where you may be seen by the other team...
2: Maybe just adding a rule where you need to issue some sort of compliance when exiting the vehicle if you choose to use a civilian vehicle in a gunfight?
3: Just except that if you drive into a gunfight with the knowledge of gunshots in the area that you may get shot?
I used the example that I did because it was there and what got me thinking and I'm aware that it isn't representative of every situation and that is a fairly grey area...
@Neo Maybe you could look into this along with the developers?
Rant over...
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