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Cartels

mewaaaaa

New member
Location
London
Add a way to sell guns as these are only player sold right now.

My ideas consist of;

  • Building a relationship with AI cartel members through missions like delivering drugs to homes or drug deals within a set amount of time or dealing drugs in mission specific areas to locals like with the previous drug system. The relationship status is lowered or lost if you are arrested during any of these missions, arrested overall or die during the missions. This can be up to you if its fully lost or lost partly. This I would like to recommend to be limited to one gang member, officer or leader per gang as having too many could lead to solo runs, instead of group runs like it is supposed to.
  • AI or phone number which contacts you at a high relationship level which gives you the coordinates and times, which would be random every time but could repeat, to cartel runs which happen a handful of times a day, this would only happen on the sea which would give the opportunity to explore the seas. This could be done with a trusted player job, where they are the only ones informed by the cartel and they have the responsibility tell players through RP, hidden messages in posts or in group chats. And of course these can be temporarily silenced with force or money by gangsters, rich individuals or the police force, though this would definitely need a rule added which would state that the informant cannot be bought out or targeted by the same force for 72 hours. In addition, this has a strict time zone where the cartel appears, with npcs on boats which you have to approach with yours, step on and drop off.
  • The addition of this would of course need more jobs; Cartel Informant(if chosen), Coast guards and boat trained police force or even a navy force which could patrol the outer seas.
  • New vehicles for transport; import vans, boats and possibly helicopters if you'd like to explore that as an option but of course these options would have to be expensive, helicopters being the most.

My example scenario would be;

You are chosen as an informant for the cartel by the Gods. A police officer approaches you, of course only after your status is leaked by rats under the gang leaders which you inform, offering 450k in cash for the next location of the cartel drop. You decide to take the money and inform them like you were supposed to as well as informing the people who you are to inform. This then leads to a police/military raid on the cartel run, which ends up with either the police killing or arresting gangsters or the run going smoothly as the police could not gather a large force fast enough. 

Another could be that you are approached by a gang leader, paid to not give information to this and this gang of the cartel run for that one run with a price you setup yourself and not end up giving that info. But this could harm your relationship with gangs, which would be your own option. Paid by A not to inform B, lose relationship with B. Deny A's offer, lose A's relationship. Get paid not to inform B but still inform B, lose relationship with A. Decide not to inform at all and take money, you do you, But then end up being hunted for the rest of your life by those gangs, reason why this role/job has to be taken by a really active and trusted member of the community.

I am probably going to add more in edits as i think more about it, if i can edit.

 
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