Robin A
Banned
- Location
- Kent
Recently I have been robbing cops as part of my character's storyline and character development, and I have noticed that it's not very clear how to actually steal the equipment from a cop without it breaking, for example recently I made a cop pass me all of this gear directly to me yet his taser and baton still broke. I have rp'd around the city to find out how to actually get a cop's gear and many have told me to put it directly into the trunk of a car, yet the government don't like this method, I'm assuming this means it's against the rules but I'm not sure. My suggestion is, the whole way of taking equipment from a cop should be very simple (besides firearms), all they should have to do is hand it over and you get the loot without any of the "cops have technology that makes it break when they're not holding it" nonsense, it's not exactly like criminals have such high-tech gear so why should it be fair that the cops do? The current system in place I feel limits RP and makes many situations unnecessarily annoying for players.
Also, an extra point, I don't believe putting a firearm in an evidence bag should break the gun.
Pros: Better RP, crims get some lovin, removes awkward interactions, cops get a little nerf
Cons: Cops may be targeted more often
Also, an extra point, I don't believe putting a firearm in an evidence bag should break the gun.
Pros: Better RP, crims get some lovin, removes awkward interactions, cops get a little nerf
Cons: Cops may be targeted more often
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