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Arma 3 Update 1.48

Apparently there are already issues being reported to BIS regarding low FPS in towns and while driving.

If you experience this please advise so we can jump on the band wagon and submit our own reports.

 
I've had a scan through the changelog and picked out the ones I think will directly affect ALUK:

  • Fixed: Player can no longer get stuck in the restrained animation when standing up from the unarmed sitting pose
  • Fixed: Animation of left / right unarmed prone roll was not been played when the player was holding the respective key and one roll had already been made
  • Fixed: Doors on military structures should no longer be killing soldiers by pushing them through walls
  • Fixed: Copilot of Hellcat is actually able to take controls as a proper copilot
  • Changed: Engineers have provided most cars with new tires that are more durable against punctures
  • Fixed: Helicopters acting as moving even when stationary with just their rotor moving (I wonder if this means landing flatbed trucks is easier now?)
 
Server #2 updated, and online.

 
I've had a scan through the changelog and picked out the ones I think will directly affect ALUK:

  • Fixed: Player can no longer get stuck in the restrained animation when standing up from the unarmed sitting pose
  • Fixed: Animation of left / right unarmed prone roll was not been played when the player was holding the respective key and one roll had already been made
  • Fixed: Doors on military structures should no longer be killing soldiers by pushing them through walls
  • Fixed: Copilot of Hellcat is actually able to take controls as a proper copilot
  • Changed: Engineers have provided most cars with new tires that are more durable against punctures
  • Fixed: Helicopters acting as moving even when stationary with just their rotor moving (I wonder if this means landing flatbed trucks is easier now?)
You're missing something

  • Added: Holstered sidearm visualization
 
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