Kaostic
Well-known member
- Location
- London, UK
So I want to prefix this post with: I really do appreciate everything the development team is doing. I understand that Tanoa Life is effectively in its beta stage.
Starting out on Tanoa; the general port of call is: Spawn in > Rent a Quad > do a Sugar Run > do a Melon run on the way back.
Let's also say you have £5,000 starting money.
-£250 Quad Rental
-£65 for Backpack
= Current Total: £4,685
In the best case scenario, you have a backpack and you won't crash/get robbed/have to buy a new vehicle which means you can carry 12 Sugar on the way out. It takes ~20 minutes to do one Sugar/Melon run which nets you £96. On the way back, you can take 29 Melons and they net you £116. Each run you can make £212 in 20 minutes. This means in a 60 minute stretch, you will net £636.
= Current Total: £5,321
Every three runs, you have to refuel your Quad and Eat/Drink (although you can eat the melons).
- £25 for a full tank
- £10 for drink
= Current Total: £5,286
For each Sugar Refined, you get 10XP. It will take approximately 7/8 runs (2 1/2 hours) to get to Level 3 and be able to get the Hatchback. Once you have got the Hatchback, you still have to continue doing the same runs until you have enough for Copper Processing (£3,500) which will mean ~15 more runs amounting to 5 hours. You have to do 5 hours of grinding the same route, hoping not to crash, to get Copper Processing. You then need to start running Copper in a Hatchback to save up for a Box Truck which costs £40,000.
My Suggestion:
Realistically speaking, I'd say within the first hour & half of gameplay, a new spawn should have the option to get a hatchback. Within this period of time, the new player will have learned how to harvest, process, sell, and navigate the roads / learning not to crash, and get into the town to purchase the new vehicle. It should then take approx. four hours to get a Box Truck. And this isn't getting into having enough to do other activities on the island. This is the pure starting grind.
Five & a half hours of starting grind I think is enough for a person to think "This is fun, I enjoy this, but I can see I've actually accomplished something and am eager to continue to play on this Island." rather than "I've played for six hours and now can process Copper. SIGN ME UP!"
By the five hour mark, a new starter should realistically be able to choose a few different activities on the island (fishing, bus driver, mining etc.) and not be limited to "I have to do this to make any money on the island".
In Summary - the current situation:
Starting out on Tanoa; the general port of call is: Spawn in > Rent a Quad > do a Sugar Run > do a Melon run on the way back.
Let's also say you have £5,000 starting money.
-£250 Quad Rental
-£65 for Backpack
= Current Total: £4,685
In the best case scenario, you have a backpack and you won't crash/get robbed/have to buy a new vehicle which means you can carry 12 Sugar on the way out. It takes ~20 minutes to do one Sugar/Melon run which nets you £96. On the way back, you can take 29 Melons and they net you £116. Each run you can make £212 in 20 minutes. This means in a 60 minute stretch, you will net £636.
= Current Total: £5,321
Every three runs, you have to refuel your Quad and Eat/Drink (although you can eat the melons).
- £25 for a full tank
- £10 for drink
= Current Total: £5,286
For each Sugar Refined, you get 10XP. It will take approximately 7/8 runs (2 1/2 hours) to get to Level 3 and be able to get the Hatchback. Once you have got the Hatchback, you still have to continue doing the same runs until you have enough for Copper Processing (£3,500) which will mean ~15 more runs amounting to 5 hours. You have to do 5 hours of grinding the same route, hoping not to crash, to get Copper Processing. You then need to start running Copper in a Hatchback to save up for a Box Truck which costs £40,000.
My Suggestion:
Realistically speaking, I'd say within the first hour & half of gameplay, a new spawn should have the option to get a hatchback. Within this period of time, the new player will have learned how to harvest, process, sell, and navigate the roads / learning not to crash, and get into the town to purchase the new vehicle. It should then take approx. four hours to get a Box Truck. And this isn't getting into having enough to do other activities on the island. This is the pure starting grind.
Five & a half hours of starting grind I think is enough for a person to think "This is fun, I enjoy this, but I can see I've actually accomplished something and am eager to continue to play on this Island." rather than "I've played for six hours and now can process Copper. SIGN ME UP!"
By the five hour mark, a new starter should realistically be able to choose a few different activities on the island (fishing, bus driver, mining etc.) and not be limited to "I have to do this to make any money on the island".
In Summary - the current situation:
- 3 hours to get your first hatchback.
- 5 hours to get copper processing.
- A LOT more hours in a hatchback doing Copper to get a Truck Boxer.
- 1.5 hours to get first hatchback.
- 4 hours to get Truck Boxer / be able to choose another activity on the island to participate in.
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