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.338 Supressor

Don't think there is any - if there were, someone would have been selling one by now

 
Hmm possibly .388 are very powerful so might have another way to get them

 
I think the .388 is already powerful enough without the suppressor.

If they would add the .388 suppressor to the server, then i would like to see it into the airdrop event very rarely like the gun aswel.

 
I think the .388 is already powerful enough without the suppressor.

If they would add the .388 suppressor to the server, then i would like to see it into the airdrop event very rarely like the gun aswel.
Sounds good to me.

The mar 10 is a very long ranged weapon for a reason but without a suppressor you’re easily compromised and fairly useless after the first shot

 
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Perhaps make them be a long factory run? Or like the gun found rarely in SAF supply drops
I feel like having a big gun should be more difficult then to just craft them at the factory.

If they add that i would like to get the factory moved to somewhere away from kavala and i would like that they limit the crafting list to small arms, ammo and some attachments. 

 
Shotgun
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? It’s a .338 (8.5mm) DMR lool. It’s good with or without the suppressor, I just like being quiet.
I didnt say shotgun. 1 shot and you are dead. 

 
I didnt say shotgun. 1 shot and you are dead. 
Ah and nah it’s 2, plus the gun is already implemented it’s just the suppressor I’m after, and why is it a problem for you considering you’re a rebel lol you can get it

 
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Ah and nah it’s 2, plus the gun is already implemented it’s just the suppressor I’m after, and why is it a problem for you considering you’re a rebel lol you can get it
The 7.62 (MK1/MK18/MK14) is also a 2 shot in the torso right?

I am not sure if it is a 2 shot or 3 shot with lvl 4 armor. With lvl 3 it is a 2 shot and lvl 2 or lower a 1 shot in the torso.

 
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The 7.62 (MK1/MK18/MK14) is also a 2 shot in the torso right?

I am not sure if it is a 2 shot or 3 shot with lvl 4 armor. With lvl 3 it is a 2 shot and lvl 2 or lower a 1 shot in the torso.
It depends the range. From close it’s a 1, from 800-1900 it’s about 2-3 to chest. Armour obviously changes this.

 
Perhaps make them be a long factory run? Or like the gun found rarely in SAF supply drops
I was thinking about this how about that you can buy the license/training to craft.

This is my idea:

  • You can buy 5 different licenses/training at the factory with unlocks crafting for the items
  1. $1.000.000 Small arms crafting license/training (Unlocks the ability to craft handguns and submachine guns like the vermin and protector)
  2. $2.500.000 Medium arms crafting license/training (Unlocks the ability to craft assault rifles like the mx,katiba and trg-20)
  3. $5.000.000 Big arms crafting license/training (Unlocks the ability to craft sniper rifles like the mk14, mk18 and the mxm)
  4. $750.000 Ammunition crafting license/training (Unlocks the ability to craft ammunition like the ammo you can buy at rebel/black market)
  5. $500.000/$2.500.000 Attachment crafting license/training (Unlocks the ability to craft attachments like the RCO, ERCO, flashlight, laser and some more)($2.500.000 with Suppressors crafting)
Don't get me Wrong on the prices they are give or take

  • I don't want the rare and big guns to be crafted they are nice and safe in the SAF.
  • And the guns and attachments from advanced rebel i don't want them to be crafted.
 
I was thinking about this how about that you can buy the license/training to craft.

This is my idea:

  • You can buy 5 different licenses/training at the factory with unlocks crafting for the items
  1. $1.000.000 Small arms crafting license/training (Unlocks the ability to craft handguns and submachine guns like the vermin and protector)
  2. $2.500.000 Medium arms crafting license/training (Unlocks the ability to craft assault rifles like the mx,katiba and trg-20)
  3. $5.000.000 Big arms crafting license/training (Unlocks the ability to craft sniper rifles like the mk14, mk18 and the mxm)
  4. $750.000 Ammunition crafting license/training (Unlocks the ability to craft ammunition like the ammo you can buy at rebel/black market)
  5. $500.000/$2.500.000 Attachment crafting license/training (Unlocks the ability to craft attachments like the RCO, ERCO, flashlight, laser and some more)($2.500.000 with Suppressors crafting)
Don't get me Wrong on the prices they are give or take

  • I don't want the rare and big guns to be crafted they are nice and safe in the SAF.
  • And the guns and attachments from advanced rebel i don't want them to be crafted.
Looks like a nice system

 
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