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  1. ClassyCustom

    Item Descriptions/Info

    More Information about items When hovering over items like guns in your inventory it shows details about the items it would be nice for items to show things like weight/amount of space it takes up What is the maximum amount of said item you can carry - mainly for weapons as far as I know...
  2. ClassyCustom

    Alt-eye interactions

    Instead of just coping with how it is something definitely needs to be looked at as each different location should follow universal positioning on interaction points they just seem to be place wherever thought best at the time
  3. ClassyCustom

    Bins Changes (Job Changes)

    Yeah so this is exactly what I was thinking getting a random "neighborhood" to go and collect bins in I think it could be up to 2 different collection neighborhoods in one run and it could be along the lines of "collect bin bags in the Rockford hills area" I'm just using the image above as an...
  4. ClassyCustom

    Alt-eye interactions

    I could see that being a problem but maybe having a blacklist to prevent important ones from being shown?
  5. ClassyCustom

    Alt-eye interactions

    Yeah 100% being able to view specific interaction points on vehicles would be great
  6. ClassyCustom

    Alt-eye interactions

    It would be helpful to have a keybind, similar to the "show sessionheads" feature, that briefly displays alt-eye interaction points for certain areas, like stores and pharmacies. Sometimes, it can be difficult to find the exact interaction spots in these locations, and a keybind that highlights...
  7. ClassyCustom

    Bins Changes (Job Changes)

    1. Regionalized Bin Collection (Neighborhood Collection) Bin collection should be organized by neighborhoods or regions. This would mean collecting more trash bags within a smaller, defined area. A map could show designated regions where bins need to be collected, making the process more...
  8. ClassyCustom

    Report a player - Kyle - GTA RP

    Server: GTA RP Your Character Name: Arthur Walker Reported Players: N/A Date: Jul 20, 2024 Time: 02:30 What best describes this incident: Powergaming Please (in detail) describe the incident: The officer gave me a ticket to figure out my character's real name. Link(s) To Any Evidence:
  9. ClassyCustom

    Manual Transmission

    manual transmissions would be good for people who like to drive with a steering wheel. people could use this for street racing trucking jobs or even just general driving https://forum.cfx.re/t/fivem-manual-transmission-server-side-resource-with-custom-gears-and-different-gearmods/2754006
  10. ClassyCustom

    More Drunk Mechanics

    I think when a player has been drinking there should be more effects on the player 1. vomit if they continue to drink after already having high amounts of alcohol 2. affect how they drive causing (by randomly changing drink direction) this should be subtle and aggressive depending on how drunk...
  11. ClassyCustom

    Improved Weight System

    That's why a said weight system not the physical size of the item  Something like a gazebo should be stored in a vehicle anyway if you think like that
  12. ClassyCustom

    Improved Weight System

    I think the implementation of a proper weight system would be a huge benefit as most items atm take the same amount of space excluding things like repair kits and steel. At the moment the icon for the iron bar suggests one bar weighs 1kg so why would 1 weed or coke take the same amount of space...
  13. ClassyCustom

    Skills For Cutting/Crafting Drugs (Similar to Mining/Smelting)

    Add a Leveling system to cutting/crafting drugs, such as cocaine, which becomes easier as you gain more experience. The more drugs you produce, the higher your "Drug Manufacture" Level will become. 1. Increase your player cutting speed (Your player is more experienced at mixing the drugs) 2...
  14. ClassyCustom

    Option To Choose Underwear

    Currently, people always wear the same underwear when they take off their tops and trousers. I think players should be able to pick what they wear under their clothes and not rely on an outfit to change what they wear under the main clothes  
  15. ClassyCustom

    Tattoo UI Improvements

    Currently, the organization is based on DLC's. But I was suggesting replacing the DLC categories with more specific body part categories. Instead of sorting items by DLC, they could be organized according to the body part. (face, neck, chest, back, left arm, right arm, left leg, and right leg)
  16. ClassyCustom

    Tattoo UI Improvements

    Can we get the tattoos organized to the corresponding body area. This will allow people to easily find tattoos specifically designed for the right arm, left arm, or the back.
  17. ClassyCustom

    Remove pipes/props from Smeltery

    Consider opening the yellow doors on the front of the smeltery to provide more ways for players to get inside. This will make it easier and more convenient to access the smeltery.
  18. ClassyCustom

    Storage Container Improvements

    1. Implement a rental system for storage containers similar to houses, making them more accessible and less rare. also introduce a cash payment option for renting so it stays private. 2. Adjust the upgrade costs to create a more balanced progression. The current cost structure, such as paying...
  19. ClassyCustom

    Extra Shoes

    Is it possible to have these shoes with socks that don't clip with trousers. This way we can have more clothing combinations without the socks causing any visual issues. 
  20. ClassyCustom

    Google Phone Icons

    I've created an example of what these icons could look like. the only missing icons are Vehicle Manager, Work Finderz and Licences. But these could most likely just use the default ones anyway. I have also created files for all the icons used so they can be easily edited
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