*Edit made to suggestion*
Also just a brain wave I had even added a function on the police ASP Baton that would lower the damage amount to 10% per strike but it would also trigger a ragdoll scrip to who it made contact to. I think this would be a better alternative to use to make the baton a...
Add a tackle script for cops as the only way to stop a civ as a cop is to use either a baton, Taser or your fists in most cases they will die due to GTA game logic (unless it isn't like that on the server)
A tackle script would allow for cops to stop civs having to be beaten to death to make...
Towing missions don't disappear after they are complete. The yellow line will stay on the impound lot even after you inpound and "Complete" the mission
I've seen a lot of replies to this and without reading them I know that many will say what I could just repeat. What I will ask you @Yasleeper is has the overall quality of RP from civs gone down instead of the quality of Police RP going down as Riz said everyday cops will encounter the same...
I mean it would make sense in RP terms for IDAP to be sending supplies.
Maybe instead of actual goods in-game, the dev team could make a new run on the server that would go over the border to "Give supplies" to the people that are affected by the UNMC and now the Posidon Cartel. For completing...
Depending on how damaged your car would be the engine could stop etc.
It would mean that players wouldn't just repeatedly ram you as it would affect your car's performance
Also not to mention it would stop thoes pesky people randomy rramming you