When I was a medic this was not a rule and there was never an issue. No medics ever got caught up in gunfights and it was all good. If you're suggesting that the medics communicate for every revive then I strongly disagree.
The current rule means if one hobo is killed by police infront of...
I agree with you, but I would give examples of what is tactical information. Saying the word "help" could be argued as tactical as you're calling for backup from friends, but it could also be argued that it is isn't as there is no specific meaning as to what has happened. It is vague and I can...
Nope nope nope. All this does is encourages people to type awful documents and expect things to work out for them. Getting sent a document just makes people tab out and actually reduces roleplay. I'd appreciate it if people were inventive and told me a story rather than making me read it...
Unwritten rules adds to this problem.
Ie "You can't knock someone out if they have a gun aimed at you" because it's fail RP, which isn't a rule. Yes, it is poor RP, but how do people new to the server know this?
Of course not intending, but the amount of complaining from people accidentally being killed and claiming it was an execution is unreal. It's not as if they've lined you up and shot you...
@TCK John Dillinger
Look at it from the other point of view. The police chase a car that's wanted, eventually have some high quality roleplay to disable the vehicle. One officer fires to stop the car and all 15 officers around are fired upon... bit shit really.
It's also often just used to...
Recently I noticed warnings being given out on player reports. I'm not against the idea if it's the person's first time breaking a minor rule or if it's a mistake, but giving warnings when the staff team admit that it is RDM is not really fair when others recieve bans.
Why and when are warnings...